Rings of Accuracy

Rings of Accuracy teams are allowed 60 seconds and two discs to score as many points as possible.

A structure made from PVC piping will be erected 10 yards away from the throwing line that contains three rings of varying sizes.

The handler and canine are required to be behind the throwing zone before time starts. When the handler is ready, the line judge (timer) will give them the OK to start. Time begins when the disc is released or when the dog steps over the throwing line.

The handler must be behind the throwing line for all throws, but may move freely around the field at other times. A throw will not be scored if the handler steps on or over the throwing line prior to or during the release of the disc. If the disc leaves the handler’s hand before the time expires, it will be scored.

To receive points, the disc must be thrown through one of the rings, or be caught at a point beyond the structure. You’ll see that if you get it through a ring and have it caught, your points will double. Calculate your risk and reward accordingly!

Scoring is based on the following point scale:

  • Any catch that is made behind the ring structure, 1 point
  • A throw through the largest circle, 2 points.  If it’s then caught by the dog, 4 points total.
  • A throw through the medium sized circle, 5 points. If it’s then caught by the dog, 10 points total.
  • A throw through the smallest circle, 10 points. If it’s then caught by the dog, 20 points total.

Tie-Breaker

If there is a tie for first, second or third place, the tie will be broken by the following criteria, as necessary:

1. The team with the lowest number of catches in the round,

2. A face-off round with each team receiving 30-second time limit.